C++ with Python for Blender

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  1. #1

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    C++ with Python for Blender

    Developer programmer ? No cutting edge stuff just making a simple, useable, real world product.
    PM for details.


  2. #2

    Did you find what you wanted?

    Last edited by Brace4impact; 14-04-2010 at 08:19 PM.

  3. #3

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    Have replied to your PM. Still looking. Seems a lack of 3D enthusiasts in HK.


  4. #4

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    Yepp Blender don't have much of a following in HK, here MAYA and Max a re dominant.
    Hope when the 2.5 is released it will change, Blender 2.X interface is just awful! and 2.5 is like manna from heaven in comparison.


  5. #5

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    Quote Originally Posted by Boris:
    Have replied to your PM. Still looking. Seems a lack of 3D enthusiasts in HK.
    What 3D are you talking here.... just animation usage of 3D or stereo 3D?

  6. #6

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    Quote Originally Posted by krypton:
    What 3D are you talking here.... just animation usage of 3D or stereo 3D?
    Neither.
    Its manipulation of the model to simplify what is a very complex interface designed for geeks and not REAL people. Use of Textures ( Hair, Fur, Grass ) to build usable galleries and Unwrap to 2D panels. All this to produce a proof of concept model to go forward to a commercial product that benefits from the engine but without all the ridiculously complex interface that geeks love. The use of Blender / Python is because it enables use to work at the source code level from day one and have a community team to bounce ideas of off. We will then port the result into a non GPL system so we can keep the secrets secret.

    When this is done we will work on the build of the 3D model with some database inputs and computation models. Its probably going to benefit someone in the Ukraine, India or Canada work wise as HK seems like a desert when it comes to 3D - apart from game playing -- which for me, has no relevance.